Doom 3 Bfg Linux Install Rpm

Download the best games on Windows & Mac. A vast selection of titles, DRM-free, with free goodies, customer love, and one fair price for all regions. When is the linux version going to be released? I bought the BFG edition to show support for Valve and id software. I own original copies of Doom, Doom 2, and Doom 3 and the latter running natively on Debian. Id software has always been Linux/Unix friendly with Quake, Quake 2, Quake 3 Arena, Doom 3, Quake 4, and Quake Live all able to run.

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____ ____ ____ _____ ____ ______ ______ / __ / __ ) / __ ____ ____ ____ ___ __ / / __ ) / ____// ____/ / /_/ // __ / / / // __ / __ / __ `__ /_ = 3.2 Recommended system requirements: CPU: 3 GHz + Intel compatible System Memory: 1024MB+ Graphics card: Geforce 9600 GT, ATI HD 5650 or higher. _______________________________ 2) GENERAL NOTES ______________________ This release does not contain any game data, the game data is still covered by the original EULA and must be obeyed as usual. You must patch the game to the latest version. You can purchase Doom 3 BFG Edition from GOG (DRM Free): Or the game can be purchased from Steam (with DRM): Steam: ------ The Doom 3 BFG Edition GPL Source Code release does not include functionality for integrating with Steam.

This includes roaming profiles, achievements, leaderboards, matchmaking, the overlay, or any other Steam features. Bink: ----- The RBDoom3BFG Edition GPL Source Code release includes functionality for rendering Bink Videos through FFmpeg. Back End Rendering of Stencil Shadows: -------------------------------------- The Doom 3 BFG Edition GPL Source Code release does not include functionality enabling rendering of stencil shadows via the 'depth fail' method, a functionality commonly known as 'Carmack's Reverse'. _______________________________ 3) LICENSE ______________________ See COPYING.txt for the GNU GENERAL PUBLIC LICENSE ADDITIONAL TERMS: The Doom 3 BFG Edition GPL Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU GPL which accompanied the Doom 3 BFG Edition GPL Source Code.

If not, please request a copy in writing from id Software at id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. ____________________________________________ 4) GETTING THE SOURCE CODE ___________________________________ This project's GitHub.net Git repository can be checked out through Git with the following instruction set: > git clone If you don't want to use git, you can download the source as a zip file at ___________________________________________________________________ 5) COMPILING ON WIN32 WITH VISUAL C++ 2013 EXPRESS EDITION __________________________________________________________ 1. Download and install the Visual C++ 2013 Express Edition. Download the DirectX SDK (June 2010) here: 3. Download and install the latest CMake. Generate the VC13 projects using CMake by doubleclicking a matching configuration.bat file in the neo/ folder. Use the VC13 solution to compile what you need: RBDOOM-3-BFG/build/RBDoom3BFG.sln 6.

Download ffmpeg-20151105-git-c878082-win32-shared.7z from ffmpeg.zeranoe.com/builds/win32/shared or ffmpeg-20151105-git-c878082-win64-shared.7z from ffmpeg.zeranoe.com/builds/win64/shared 7. Extract the FFmpeg DLLs to your current build directory under RBDOOM-3-BFG/build/ __________________________________ 6) COMPILING ON GNU/LINUX _________________________ 1. You need the following dependencies in order to compile RBDoom3BFG with all features: On Debian or Ubuntu: > apt-get install cmake libsdl2-dev libopenal-dev libavcodec-dev libavformat-dev libavutil-dev libswscale-dev On Fedora // TODO add ffmpeg libs for bink videos > yum install cmake SDL-devel openal-devel On ArchLinux > sudo pacman -S sdl2 ffmpeg openal cmake On openSUSE (tested in 13.1) > zypper in openal-soft-devel cmake libSDL-devel libffmpeg1-devel For SDL 2 replace 'libSDL-devel' with 'libSDL2-devel'. 'libffmpeg1-devel' requires the PackMan repository. If you don't have that repo, and don't want to add it, remove the 'libffmpeg1-devel' option and compile without ffmpeg support. If you have the repo and compiles with ffmpeg support, make sure you download 'libffmpeg1-devel', and not 'libffmpeg-devel'.

Instead of SDL2 development files you can also use SDL1.2. Install SDL 1.2 and add to the cmake parameters -DSDL2=OFF SDL2 has better input support (especially in the console) and better support for multiple displays (especially in fullscreen mode). Generate the Makefiles using CMake: > cd neo/ >./cmake-eclipse-linux-profile.sh 3. Compile RBDOOM-3-BFG targets with > cd./build > make ___________________________________________________ 7) INSTALLATION, GETTING THE GAMEDATA, RUNNING THE GAME __________________________________________ If you use the prebuilt Win32 binaries then simply extract them to your C: Program Files (x86) Steam SteamApps common Doom 3 BFG Edition directory and run RBDoom3BFG.exe. The following instructions are primarily intented for Linux users and all hackers on other operating systems. To play the game, you need the game data from a legal copy of the game. Currently this requires a Windows installer, whether that be the GOG installer or by using Steam for Windows.